CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
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Classes in Merentha
There are currently 22 different player classes to chose from in Merentha. A class is your chosen profession (often called guilds on other MUDs) . When you begin Merentha you begin as an 18 year old child ready to enter the world. It is now, when you are in the game that you must choose a class. You don't have to decide right away though. You can play and even gain a few levels before you are required to join a class.
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Mage
Wizard
Druid
Healer
Warlock
Sorcerer
Necromancer
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Wizard
Wizard - The Way of Unity. The Mage seeks to unite all the Paths of
Magic into one. While patently impossible, a Mage can dream, can't he? The
Mage can learn some of the spells from all the paths. However, he can
become master in none of them.
You may become this class in the Mage Hall.
It is located west of the square in Cabeiri, in an old tree.
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Fighter
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Warrior
Ranger
Paladin
Berserker
Mercenary
Antipaladin
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Rogue
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Thief
Bard
Assassin
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Monk
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Priest
Healer
Scholar
Shaman
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Cleric
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White
Black
Grey
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