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// Petrarch
#include
inherit WEAPON;
void create() {
::create();
set_name("staff");
set_short("an old wooden staff");
set_long("The staff is nothing more then a long stick. It is "
"very old and has hardened with the years though making it "
"probably not the worse weapon you could find.");
set_id(({"staff", "old staff", "wooden staff", "old wooden staff"}));
set_mass(9);
set_value(100);
set_type("blunt");
set_wc(6); // Weapon Class 6, a newbie weapon
set_ac(1); // Armour Class 1, protects hands a little
set_material(({"organic","wood"}));
}
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