CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
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Merentha's Guilds
Guilds are collections of like minded people who have sought to join forces. As a guild member you get a guild ring but no other special bonuses are awarded to guilds. Guilds can purchase guild halls and even build onto existing halls. They may also purchase and run shops with part of the sales going to their treasuries.
To join a guild locate one of the guild masters or council members of the guild you are interested in.
Guild shields and logos may be emailed to guilds@merentha.com. Images should be 300x300 or larger.
Heart of Darkness
The Heart of Darkness guild's headquarters lie within the earth itself, a
cave shrouded in darkness. It is just a meeting place, for the members of
this guild are often abroad creating general mischief among the masses.
They rejoice every time something truly bad happens, celebrating the
darkness within each and every heart.
While this guild may seem a bit lax it is run under a very strict regime.
The Heart of Darkness guild members are loyal to each other and bitterly
harsh towards any who disgrace it.
The guild is 111% full
Guild Masters
| Council
| Members
| Initiates
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Irenicus
Pourthos
Leviathan
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Ahmeket
Antigone
Luna
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Stabbin
Vark'u
Rick Sanchez
Moon
Hand
Krow
Babne
SlaGash
Barak
Jun
Commando
Xalvador
Lohengrinn
Amara
Mib
Lord
Phalanx
Skrix
Flurry
Liefmar
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Toxin
Army
Darku
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