AXE, BLADE, BLUNT, KNIFE, FLAIL, PROJECTILE, RANGED These skills determine how much damage is done with each type of weapon. Axe Mastery of combat with axes Blade Mastery of combat with long slashing things Blunt Mastery of combat with heavy smashing things Knife Mastery of combat with short, pointy things Flail Mastery of combat with whips, morning stars and such Projectile Mastery of combat with spears and flying things Ranged Mastery of combat with bows and arrows (Rangers) See Also: attack, two_handed, double_wielding, weapons
|