Merentha
Come play with us
Come play with us

CONNECT & PLAY
Introduction
MUD Intro FAQ
Merentha FAQ
Merentha Law and Rules
About Merentha

Players
Who's Online
Player Directory
Player RL Pictures
Character Sketches
Player Web Links
Artwork and Banners
The Creators

Abilities
Fighter/Rogue Skills
Magical and Faith Spells
Songs

Organizations
Races of Merentha
Classes in Merentha
Kingdoms of Cardania
Guilds of the Land

Misc
Maps of the Lands
Quests and Deeds
Special Events
Tales, Stories and Folklore
Announcements
Links and Affiliates

Coding
Descarte's Textbooks
Petrarch's Tutorial
Merentha MUDlib
Merentha Spells

Spells are available to all spell casters. For the most part this refers to all the mage, monk and cleric classes.

A few other classes will also receive a few spells such as paladins who receive a few faith spells.

The command spells will display all the spells in the game and spells mine will list any spells you can cast at the moment.


Boost
Allows the caster to boost the stamina of those feeling weak.


Magic Attack
Absorb
Acid
Annihilate
Blast
Bolt
Burn
Chainlightning
Chilltouch
Demonfire
Displace
Estorm
Fireball
Flare
Freeze
Missile
Petrify
Poison
Polymorph
Shock
Tornado
Tremor
Magic Defense
Aura
Buffer
Protect
Shield
Stoneskin
Conjuring
Create
Dark
Ears
Enchant
Feed
Fireworks
Gate
Hold
Image
Invisibility
Keep
Levitate
Light
Lore
Mist
Morph
Offer
Soul Summon
Shapeshift
Faith Attack
Blind
Deadlyfinger
Dispell
Disrupt
Corrupt
Earthquake
Gods Hammer
Flamestrike
Palm
Rapture
Soulstrike
Swarm
Turn
Faith
Analyze
Bless
Detect
Fairy Fog
Fog
Foretell
Haste
Holy Armor
Holy Strength
Holy Wind
Mindrelease
Peace
Raise Dead
Sense
Shelter
Slow
Vodo
Telepathy
Charm
Dreamweave
Fear
Mindblast
Mindshock
Mindsurge
Psi-blast
Psi-crush
Psi-surge
Healing
Hurt
Paralyze
Rot
Wound
Boost
Cure
Heal
Limbs
Manastorm
Mend
Mheal
Purify
Replace
Resurrect
Wardance


Merentha
It's your adventure
Merentha Entertainment
© Copyright 1996 through 2014
Merentha Entertainment
All rights reserved.
Images by Alkie and Desespoir