// Petrarch
// a patroling monster, he will move once every 4 heart beats, on average
// he also does random speach
#include
inherit MONSTER;
void create() {
::create();
set_name("gnome");
set_short("a gnome is here exploring the forest");
set_long("The gnome appears to be exploring the forest. He could be "
"searching for something the way he is carrying about.");
set_id(({"gnome", "explorer"}));
set_level(10);
set_race("gnome");
set_body_type("human");
set_gender("male");
set_patrol(4,
({"west", "west", "north", "east", "east", "south",})
);
set_languages( ({"nibelungen"}) );
set_speech(5, "nibelungen",
({"Man, I can't believe I am lost.",
"Where oh where is my tree house?",
"I like the forest."}),
0);
}