A Normal Weapon

// Petrarch #include <std.h> inherit WEAPON; void create() { ::create(); set_name("staff"); set_short("an old wooden staff"); set_long("The staff is nothing more then a long stick. It is " "very old and has hardened with the years though making it " "probably not the worse weapon you could find."); set_id(({"staff", "old staff", "wooden staff", "old wooden staff"})); set_mass(9); set_value(100); set_type("blunt"); set_wc(6); // Weapon Class 6, a newbie weapon set_ac(1); // Armour Class 1, protects hands a little set_material(({"organic","wood"})); }